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Ironclover
Fairly experienced composer

Nicholas @Ironclover

Age 30, Male

Actor/Voice Actor

Hell

Joined on 11/25/09

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Ironclover's News

Posted by Ironclover - June 22nd, 2013


Well after I announced my retirement which I spent a year thinking about, I also recently decided to extend Church Of Hope: Afterworld by a Chapter. This Chapter will take place 18yrs before Kyle's Story take place while he was 2. His Father will star in the chapter with Kyle narrating it. It will place Alex Alexander, Son of Saint Alexander into the army with Saint Vero fighting together through a war at sea and in Antfrostica fighting demons and men from an underground group supporting the Afterworld breakout. You will learn where Kyle's hatred came for Vero and you will see Vero in a different light and how he became a Saint. This will be Chapter 3 and will extend my music work by 3 months. I'n expected to Retire somewhere in August of Next Year.


Posted by Ironclover - June 18th, 2013


Unfortunately I'm aging and my ideas are running thin. Church Of Hope is my primary work and for the past 3 years has keep my occupied and happy on days I wasn't so happy. My Uncle's spirit in me fades as I create soundtracks for the series he inspired after his death. Being 19 and writing music has become more difficult as I handle college work, I've gain lots of knowledge about music and soundtracks these past few years. I've gain the ability to play piano with the time I spent into music.

Church Of Hope: Afterworld will be the last of the Church Of Hope Trilogy. Though I had ideas for a forth one with either Kyle returning or the original hero Saint Alexander but set in a time before COH: Rising. I may change my mind depending on the reception of Afterworld after I finish the story.

Good News though, I'm only on Chapter 2 and we've got many more chapters to cover. I might add an extra chapter returning back to Saint Alexander before and during the Original Church Of Hope.
The next song will be extra special because of the new instruments I got for it and will see release this week.

Eurodie will also be finished before I retire. I'm still working on the projects that I said I would work on.
Video game covers seem very unlikely mainly because everyone does them and I'm not risking my account for copyright issues although I am working on a Starman theme using the same concept as Church Of Hope: Rising's music writing style.

Last note, I will still be on newgrounds but not as often as I am now after my retirement. I don't see me stopping until the end of 2014 so please enjoy my last Church of Hope. I'm putting in more energy then ever to perfect it and the storyline.


Posted by Ironclover - June 11th, 2013


For Chapter 2 of COH: Afterworld. The music that I will be creating for this chapter will sound very orchestrated and very dramatic because this chapter will have Kyle talking about his past and his obsession with vengeance. The next few songs are extremely fresh in terms of presentation and style. I'm slowly working on Eurodie but I can't seem to get any fresh ideas to work anymore songs out for it.


Posted by Ironclover - May 11th, 2013


I have no idea's left to add to Ironix. So I'm deciding to start over with a new collection that will have the same concept as Ironix but with a new theme riff to work with. It'll follow the same creativity of Ironix and Church of Hope: Afterworld.

I'm also finished with the First Chapter of Church Of Hope, I'm finishing up Character drawings I will post soon before I release the 2nd Chapter. I'm hoping that the drawings will add onto the story.

Kyle has my facial features because I am the only one who can do his voice if anything. I gave Kyle a more Irish-German face then my own and he is slightly more muscular then I am. I will also give Character and Area descriptions and background information for you all to follow on the Storyline.


Posted by Ironclover - May 6th, 2013


This wouldn't fit in the music description of the song
0:00 - 0:13:
Kyle looks at his pendent grasped in his hand, rain begins to slowly drizzle over his pendent.
Kyle looks at the battleground of the Warship as the rain begins to pick up heavily.
0:14 - 0:34:
Kyle and Hailey run out onto the field, there's 9 pools that lead into the ocean.
Dante: I knew you both would make it! Welcome to your last stand!
Dante opens fire at the pair just to knock Kyle off his feet.
Hailey stops and helps Kyle back up.
Dante: I have a surprise for the both of you!
Kyle angrily looks at Dante as he gets up on his feet.
0:35 - 0:54:
The entire worship begins to shake like an earthquake, the waterpool in the middle of the ship starts to bubble violently.
Kyle steps forward slightly towards the direction of the pool while Hailey steps back slightly facing the direction of the pool.
Kyle: What the hell?
Dante: I hope you're familiar with the monsters of the Afterworld! This one loves to play in the water and I figured you two would love to make a new friend, especially you Kyle!
Kyle: What are you talking about you sociopath!
Dante: Aquarius, the Afterworld Monster of the Afterworld Seas! RISE AQUARIUS!
Aquarius, a water dragon eel like Monster rises from the pool.
0:55 - 1:21:
Kyle puts his hand on Hailey's chest as he continues to stare at Aquarius, signaling her to run.
Kyle: Run, RUN!
Kyle, Hailey run and open fire at Aquarius as he tries to shallow the pair in his Monstrous mouth.
Kyle and Hailey run towards the Control deck where Dante is watching them run for their lives like a game.
Dante: Aquarius, Kill them! Kill THEM NOW!! (pounds his hand on the railling)
Aquarius drives under a water pool, Kyle and Hailey run out of cover waiting for Aquarius to rise again.
Hailey: How do we kill it Kyle?
Aquarius rises out of the water and rams into Hailey and Kyle's Location.
Hailey and Kyle jump into opposite directions where Aquarius rammed into. The floor gives out with Hailey and Kyle falling through untouchable to Aquarius.
1:22 - 1:28:
Dante hangs over the railing smiling angrily.
Dante: Where did they go? Look for them Aquarius!
Aquarius dives back into a waterpool.
1:29 - 2:08:
Kyle: I remember something about swords Vero gave Dante and the other Commanders that were meant to kill immortal things like Goddess Queen Eplis. If I can find the Sword that Dante has, I could kill Aquarius
The Warship starts to aggressively move and harsh movement in the water can be heard from Aquarius.
Hailey: I bet he has it in the control room, it's an obvious place he would put it if he knew he was going to fight us.
The Warship shakes violently and knocks Hailey off her feet. Kyle helps her back up.
Kyle: Let's keep moving and find a way back onto the deck shall we?
Hailey: hmm yeah.
The pair walk down the narrow hallway towards a stairway slowly with their guns held up.
Aquarius busts through the wall
Hailey: Fuck! (Covers her face with her arms)
As water began rushing in with Aquarius following, Kyle and Hailey run towards the opposite way of the hallway only to find another stairway to the deck.
2:09 - 2:21:
Kyle and Hailey make it back onto the deck point their guns at Dante, they slowly walk towards him as Dante begins Applauding
2:22 - 2:27:
They point their guns at Dante, they slowly walk towards him as Dante begins Applauding
Dante: Hahaha, I'm impressed you're still alive.
Kyle grinds his teeth, showing his seriousness
2:28 - 2:31:
Aquarius Rises out of the middle water pool.
Dante: Heel Aquarius!
2:32 - 3:05:
Kyle runs back downstairs while Hailey slowly walks towards Aquarius standing tall and awaiting Dante's Command.
Hailey: How did you get Aquarius out of the Afterworld?
Dante: Saint Vero really doesn't want you or your hero friend to get in his way, thats all you need to know.
Kyle (out of nowhere and wet) climbs onto the deck without Dante noticing and finds the sword.
Hailey: We're going to stop Vero from doing whatever he's planning to do.
Dante: Ha! We'll see, Aquarius!- (Kyle kicks Dante in the back of the head and jumps onto the railing)
Kyle: Hailey catch! (Throws the sword to Hailey)
Kyle jumps back onto Dante's Control Deck with Dante launching back at Kyle. Dante punches Kyle in the chest and pushes Kyle off the railing and onto the deck on his back
3:06 - 3:18:
Hailey throws the sword at Aquarius and impales him under his chin and runs towards Kyle
Aquarius screams and rattles as the sword injects a fast acting disease designed to kill immortals
Aquarius sinks like a ship into the waterpool
Dante: AQUARIUS! GOD DAMNIT NO!!!
3:19 - 4:11:
Dante: Prepare to die you fucking crusaders! (pulls out a 30round automatic weapon)
Dante Opens fires at Kyle and Hailey. Kyle and Hailey run away from Dante. Hailey empties 8 rounds at Dante missing him greatly.
Dante: You have a long way to go.... Even if YOU MANAGE TO KILL ME!
Kyle: I'll take as much time... as I need... to make sure you.. end up in a box floating in this OCEAN DANTE!
Dante: We'll see Alexander!! (Opens fire at Kyle)
Kyle and Hailey jump behind crates and take cover from Dante's open fire.
Dante: Hide Hide Hide!!! I love a challenge! (throws an explosive at the crates)
Kyle: Go now! (Hailey and Kyle run to the other side of the deck behind another set of crates)
The explosive destroys part of the deck.
Dante: Time to Die Kyle! ALEXANDER! HAHAHAHA
Kyle walks out of cover with his Handcannon in one hand pointed at Dante.
Kyle: No, Time for you to Die (Fires the round into Dante's Chest)
4:12 - 4:30:
Dante drops his gun and drops to his knees bleeding out of his wound and mouth
Kyle and Hailey run to the control deck, Hailey runs towards the controls. Kyle walks towards Dante with his Handcannon pointed at him as he drops to the floor face first.
Kyle: Bye Dante (Fires Gun)
4:31 - 4:49:
Hailey: I see Vero Kyle! He's heading towards Devil's Plaza! I can ram the Warship into his Ship.
Kyle: Maybe we can kill him before he reaches Hell's cove! Go for it (Loads Handcannon)
4:50 - 5:00:
A view of both the Warship and Vero's ship can be seen in Vice Port Seas over looking Devil's Plaza, A kingdom within a Mountain, the only way to the town of Devil's Plaza is by entering the Hot volcano like town Hell's Cove. The second kingdom on their Journey into Vero's plans.


Posted by Ironclover - April 25th, 2013


So I'm working on a few tracks for Ironix and I have a multiplayer based track surrounded by Die Another Day which has part of the songs melody and parts of the soundtrack mixed into it so it has an official Bond feeling towards it. If you have any requests of movie or video game soundtrack in the Bond Universe, let me know and I'll work what I can into a track.


Posted by Ironclover - April 16th, 2013


I'm still working on this one Ironix 007 soundtrack based on the Skyfall soundtrack and I'm continuously working on the New Church of Hope: Afterworld so expect some more tracks this week.


Posted by Ironclover - March 19th, 2013


Quick Update with COH:R and COH:A. I am finished with COH:A's first soundtrack that has Kyle running through Port Vice as a criminal wanted by Saint Vero and is in the style of a James Bond chase. COH:R - I'm kinda stuck with that one and will resume when an idea hits me.

Ironix - I have a few Skyfall riffs that required close listening to. They were alot easier to make then a Riff from a David Arnold movie. The next Ironix soundtrack instead will be a fight between Bond and Silvia as if 007 Legends had a level for it and it was actually good and didn't use blood stone's soundtrack for it. I've used "She's Mine" and the Bazaar Theme from Skyfall and If I can fit part of Adele's song riff in the soundtrack. You damn right know I will use.


Posted by Ironclover - March 15th, 2013


So I wanted to make another multiplayer based soundtrack for my 007 Music Collection - Ironix. Since 007 Legends failed to provide a good play of Skyfall and music. I decided to make one using parts of the Skyfall soundtrack by ear, and making it sound like something you'd hear in multiplayer in Goldeneye 007.

Skyfall?


Posted by Ironclover - March 11th, 2013


Instead of having Church Of Hope: Afterworld in one whole playlist, to avoid confusion. I will divide parts of the stories into Chapters by the music playlist, and I will label them in description box to catch the story easier. I'm making Church Of Hope: Afterworld as big as I can because this story is going to be deep in detail down to lines and actions.

-Also- I'm considering a Mario Menu Theme using either a formula I have in mind or using the Wii Menu music and adding Mario riffs in the background akin to the Gamecube Menu music which if you sped up 16X it plays the Famicom Theme.